VAkE v1.0
Hardware
Platform ST STM32: The STM32 family of 32-bit Flash MCUs based on the ARM Cortex-M processor is designed to offer new degrees of freedom to MCU users. It offers a 32-bit product range that combines very high performance, real-time capabilities, digital signal processing, and low-power, low-voltage operation, while maintaining full integration and ease of development.
Microcontroller |
STM32F446RET6 |
Frequency |
180MHz |
Flash |
512KB |
RAM |
128KB |
Vendor |
Configuration
Please use vake_v1
ID for board option in “platformio.ini” (Project Configuration File):
[env:vake_v1]
platform = ststm32
board = vake_v1
You can override default VAkE v1.0 settings per build environment using
board_***
option, where ***
is a JSON object path from
board manifest vake_v1.json. For example,
board_build.mcu
, board_build.f_cpu
, etc.
[env:vake_v1]
platform = ststm32
board = vake_v1
; change microcontroller
board_build.mcu = stm32f446ret6
; change MCU frequency
board_build.f_cpu = 180000000L
Uploading
VAkE v1.0 supports the following uploading protocols:
blackmagic
cmsis-dap
jlink
serial
stlink
Default protocol is stlink
You can change upload protocol using upload_protocol option:
[env:vake_v1]
platform = ststm32
board = vake_v1
upload_protocol = stlink
Debugging
Debugging - “1-click” solution for debugging with a zero configuration.
Warning
You will need to install debug tool drivers depending on your system. Please click on compatible debug tool below for the further instructions and configuration information.
You can switch between debugging Tools & Debug Probes using debug_tool option in “platformio.ini” (Project Configuration File).
VAkE v1.0 does not have on-board debug probe and IS NOT READY for debugging. You will need to use/buy one of external probe listed below.
Compatible Tools |
On-board |
Default |
---|---|---|
Yes |
||
Frameworks
Name |
Description |
---|---|
Arduino Wiring-based Framework allows writing cross-platform software to control devices attached to a wide range of Arduino boards to create all kinds of creative coding, interactive objects, spaces or physical experiences. |
|
Vendor-independent hardware abstraction layer for the Cortex-M processor series |
|
The libopencm3 project aims to create an open-source firmware library for various ARM Cortex-M microcontrollers. |
|
STM32Cube embedded software libraries, including: The HAL hardware abstraction layer, enabling portability between different STM32 devices via standardized API calls; The Low-Layer (LL) APIs, a light-weight, optimized, expert oriented set of APIs designed for both performance and runtime efficiency |